Good morning everyone. Welcome to the latest issue of Draw & Tell. Each week I share a little bit of my week as a children’s book designer and illustrator.
Taking a Few Days Off.
As you would have seen in issue 012, last week was VERY busy. We also had a very social weekend which was great but also quite tiring for me.
So I decided to make this week a week of rest. This meant that I took some time off from my usual illustration nights (after my day job as a book designer) and making sure I got reasonable amounts of sleep each night.
Did I feel a little guilty about this? Yes I did!
It’s hard to get past the feeling that I should be working all the time. But I am convinced that it was the right decision. On Monday morning I felt quite tired but now, as I write this issue on Thursday morning’s train commute, I feel a whole lot brighter and able to tackle my to-do list.
Can you relate to this? I would be interested to hear about your experiences with managing work and rest. Please share your thoughts in the comments.
Diary of a Roblox Pro is in stores now!
It was a huge buzz to see that the new book series that I designed is out in Australian stores right now. I worked on the internal design and contributed a bit to the cover of this series as part of my work with Scholastic Australia.
This book will definitely appeal to gamer boys and girls or reluctant readers aged around 8 to 12. Book two is my personal favourite with its story centred on the relationship between Ari and his pets. But kids will love the monster mayhem in book one.
That’s all from me this week (the train has almost arrived at my stop). Catch you next Friday morning.
Congrats on seeing your product ship!
I've always wondered, how do these "unofficial" books based on exisiting IP work in terms of copyright? Is there still some kind of budget licensing agreement in the background? Or is the IP owner permissive to allow fan consumption and support?